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#pragma once
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#include "src/lvgl/lvgl.h"
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#include "lv_conf.h"
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//#include <demos/lv_demos.h>
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#include <esp_heap_caps.h>
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#include "Display_ST77916.h"
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//#include "Simulated_Gesture.h"
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#define LCD_WIDTH EXAMPLE_LCD_WIDTH
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#define LCD_HEIGHT EXAMPLE_LCD_HEIGHT
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#define LVGL_BUF_LEN (LCD_WIDTH * LCD_HEIGHT / 20)
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#define EXAMPLE_LVGL_TICK_PERIOD_MS 10
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void Lvgl_print(const char * buf);
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void Lvgl_Display_LCD( lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p ); // Displays LVGL content on the LCD. This function implements associating LVGL data to the LCD screen
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//void Lvgl_Touchpad_Read( lv_indev_drv_t * indev_drv, lv_indev_data_t * data ); // Read the touchpad
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void example_increase_lvgl_tick(void *arg);
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void Lvgl_Init(void);
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void Lvgl_Loop(void);
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