#pragma once #include "src/lvgl/lvgl.h" #include "lv_conf.h" //#include #include #include "Display_ST77916.h" //#include "Simulated_Gesture.h" #define LCD_WIDTH EXAMPLE_LCD_WIDTH #define LCD_HEIGHT EXAMPLE_LCD_HEIGHT #define LVGL_BUF_LEN (LCD_WIDTH * LCD_HEIGHT / 20) #define EXAMPLE_LVGL_TICK_PERIOD_MS 10 void Lvgl_print(const char * buf); void Lvgl_Display_LCD( lv_disp_drv_t *disp_drv, const lv_area_t *area, lv_color_t *color_p ); // Displays LVGL content on the LCD. This function implements associating LVGL data to the LCD screen //void Lvgl_Touchpad_Read( lv_indev_drv_t * indev_drv, lv_indev_data_t * data ); // Read the touchpad void example_increase_lvgl_tick(void *arg); void Lvgl_Init(void); void Lvgl_Loop(void);