Optimize for performance and percision

This commit is contained in:
Tomislav Kopić 2024-06-16 09:52:35 +02:00
parent e022c33a5c
commit 3eac4d03fa

View File

@ -34,7 +34,7 @@
// If game time is going faster than it should, increase this value by 1 to slow it down.
// fixed microsecond sleep between each cycle used to fine tune the emulator time drift even more
#define FINE_TUNING_DELAY 22
#define FINE_TUNING_DELAY 16
// If game time is going faster than it should, increase this value
/**************************************************************************/
@ -380,37 +380,45 @@ void setup() {
uint32_t middle_long_press_started = 0;
uint32_t right_long_press_started = 0;
bool is_display_off = false;
const uint32_t AUTO_SAVE_INTERVAL = AUTO_SAVE_MINUTES * 60 * 1000;
void loop() {
tamalib_mainloop_step_by_step();
#ifdef AUTO_SAVE_MINUTES
if ((millis() - lastSaveTimestamp) > (AUTO_SAVE_MINUTES * 60 * 1000)) {
lastSaveTimestamp = millis();
unsigned long currentMillis = millis();
#ifdef AUTO_SAVE_MINUTES
if ((currentMillis - lastSaveTimestamp) > AUTO_SAVE_INTERVAL) {
lastSaveTimestamp = currentMillis;
saveStateToEEPROM(&cpuState);
}
#endif
if (digitalRead(PIN_BTN_M) == HIGH && digitalRead(PIN_BTN_L) == HIGH) {
if (millis() - middle_long_press_started > 2000) {
#endif
bool middleLeftPressed = (digitalRead(PIN_BTN_M) == HIGH) && (digitalRead(PIN_BTN_L) == HIGH);
bool rightPressed = (digitalRead(PIN_BTN_R) == HIGH);
if (middleLeftPressed) {
if ((currentMillis - middle_long_press_started) > 2000) {
eraseStateFromEEPROM();
#if defined(ESP8266) || defined(ESP32)
ESP.restart();
#endif
}
} else {
middle_long_press_started = currentMillis;
}
else {
middle_long_press_started = millis();
}
if (digitalRead(PIN_BTN_R) == HIGH) {
if (millis() - right_long_press_started > 2000) {
if (rightPressed) {
if ((currentMillis - right_long_press_started) > 2000) {
if (!is_display_off) {
display.sleepOn();
is_display_off = true;
}
else if (is_display_off) {
} else if (is_display_off) {
display.sleepOff();
is_display_off = false;
}
}
else {
right_long_press_started = millis();
} else {
right_long_press_started = currentMillis;
}
}