Update CubeGotchi.ino
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@ -72,7 +72,7 @@ static void hal_sleep_until(timestamp_t ts) {
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if (remaining > 0) {
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delayMicroseconds(remaining);
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}
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delayMicroseconds(2); // fixed delay to compensate for time drifting
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delayMicroseconds(8); // fixed delay to compensate for emulator time drifting
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#endif
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}
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