Add time fine tuning vars
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@ -25,6 +25,15 @@
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//#define ENABLE_LOAD_HARCODED_STATE_WHEN_START
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//#define ENABLE_LOAD_HARCODED_STATE_WHEN_START
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/***************************/
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/***************************/
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/***** Time and clock *****/
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#define EMULATOR_CLOCK_SPEED 1002702 // this values seems to be diferent for every single board but generaly is around 1002700
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// If game time is going faster than it should, increase this value by 1 to slow it down.
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// fixed microsecond sleep between each frame used to fine tune the emulator time drift
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#define FINE_TUNING_DELAY 24
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// If game time is going faster than it should, increase this value
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/**************************************************************************/
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/***** Set display orientation, U8G2_MIRROR_VERTICAL is not supported *****/
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/***** Set display orientation, U8G2_MIRROR_VERTICAL is not supported *****/
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//#define U8G2_LAYOUT_NORMAL
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//#define U8G2_LAYOUT_NORMAL
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#define U8G2_LAYOUT_ROTATE_180
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#define U8G2_LAYOUT_ROTATE_180
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@ -72,7 +81,7 @@ static void hal_sleep_until(timestamp_t ts) {
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if (remaining > 0) {
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if (remaining > 0) {
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delayMicroseconds(remaining);
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delayMicroseconds(remaining);
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}
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}
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delayMicroseconds(24); // fixed delay to compensate for emulator time drifting
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delayMicroseconds(FINE_TUNING_DELAY); // fixed delay to compensate for emulator time drifting
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#endif
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#endif
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}
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}
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@ -335,7 +344,7 @@ void setup() {
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tamalib_register_hal(&hal);
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tamalib_register_hal(&hal);
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tamalib_set_framerate(TAMA_DISPLAY_FRAMERATE);
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tamalib_set_framerate(TAMA_DISPLAY_FRAMERATE);
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// Tamagochi clock init
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// Tamagochi clock init
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tamalib_init(1002700);
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tamalib_init(EMULATOR_CLOCK_SPEED);
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#if defined(ENABLE_SAVE_STATUS) || defined(AUTO_SAVE_MINUTES) || defined(ENABLE_LOAD_STATE_FROM_EEPROM)
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#if defined(ENABLE_SAVE_STATUS) || defined(AUTO_SAVE_MINUTES) || defined(ENABLE_LOAD_STATE_FROM_EEPROM)
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initEEPROM();
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initEEPROM();
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