Optimizations
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175
CubeGotchi.ino
175
CubeGotchi.ino
@ -13,30 +13,14 @@
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/****************************************/
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/***** Tama Setting and Features *****/
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#define TAMA_DISPLAY_FRAMERATE 12
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#define TAMA_DISPLAY_FRAMERATE 12
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#define ENABLE_TAMA_SOUND
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#define ENABLE_REAL_TIME
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#define ENABLE_SAVE_STATUS
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#define AUTO_SAVE_MINUTES 10 // Auto save for every 10 minutes
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#define ENABLE_LOAD_STATE_FROM_EEPROM
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//#define ENABLE_DUMP_STATE_TO_SERIAL_WHEN_START
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// #define ENABLE_SERIAL_DUMP
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//#define ENABLE_SERIAL_DEBUG_INPUT
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//#define ENABLE_LOAD_HARCODED_STATE_WHEN_START
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/***************************/
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/***** Time and clock *****/
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// ESP8266 is not a very good time keeping device, each one of these little shits has a different clock oscilator.
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// it also seems that the temperature also effects the clock frequency so time keeps on drifting and it get's noticable after some time.
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// You can play around with these 2 to try and reduce the drift:
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#define EMULATOR_CLOCK_SPEED 1000000
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// If game time is going faster than it should, increase this value by 1 to slow it down.
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// fixed microsecond sleep between each cycle used to fine tune the emulator time drift even more
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#define FINE_TUNING_DELAY 1
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// If game time is going faster than it should, increase this value
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/**************************************************************************/
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/***************************/
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/***** Set display orientation, U8G2_MIRROR_VERTICAL is not supported *****/
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//#define U8G2_LAYOUT_NORMAL
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@ -59,7 +43,6 @@ U8G2_SSD1306_128X64_NONAME_2_HW_I2C display(U8G2_MIRROR);
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#define PIN_BTN_L 12 // D6
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#define PIN_BTN_M 13 // D7
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#define PIN_BTN_R 15 // D8
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//define PIN_BTN_SAVE 3
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#define PIN_BUZZER 0 // D5
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/**** TamaLib Specific Variables ****/
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@ -81,11 +64,10 @@ static void hal_log(log_level_t level, char *buff, ...) {
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static void hal_sleep_until(timestamp_t ts) {
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#ifdef ENABLE_REAL_TIME
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int32_t remaining = (int32_t) (ts - hal_get_timestamp());
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int32_t remaining = (int32_t)(ts - hal_get_timestamp());
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if (remaining > 0) {
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delayMicroseconds(remaining);
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}
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delayMicroseconds(FINE_TUNING_DELAY); // fixed delay to compensate for emulator time drifting
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#endif
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}
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@ -179,17 +161,15 @@ static int hal_handler(void) {
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#ifdef ENABLE_SAVE_STATUS
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if (digitalRead(PIN_BTN_L) == HIGH && digitalRead(PIN_BTN_M) == HIGH && digitalRead(PIN_BTN_R) == HIGH) {
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if (button4state==0) {
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saveStateToEEPROM(&cpuState);
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noTone(PIN_BUZZER);
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tone(PIN_BUZZER, 700,100);
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tone(PIN_BUZZER, 700, 100);
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delay(120);
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noTone(PIN_BUZZER);
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tone(PIN_BUZZER, 880,100);
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tone(PIN_BUZZER, 880, 100);
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delay(120);
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noTone(PIN_BUZZER);
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tone(PIN_BUZZER, 1175,100);
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tone(PIN_BUZZER, 1175, 100);
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delay(120);
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noTone(PIN_BUZZER);
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}
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@ -198,7 +178,6 @@ static int hal_handler(void) {
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button4state = 0;
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}
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#endif
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#endif
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return 0;
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}
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@ -216,32 +195,22 @@ static hal_t hal = {
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.handler = &hal_handler,
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};
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/*
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void drawTriangle(uint8_t x, uint8_t y) {
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//display.drawLine(x,y,x+6,y);
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display.drawLine(x+1,y+1,x+5,y+1);
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display.drawLine(x+2,y+2,x+4,y+2);
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display.drawLine(x+3,y+3,x+3,y+3);
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}
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*/
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void drawTamaRow(uint8_t tamaLCD_y, uint8_t ActualLCD_y, uint8_t thick) {
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uint8_t i;
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for (i = 0; i < LCD_WIDTH; i++) {
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uint8_t mask = 0b10000000;
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mask = mask >> (i % 8);
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if ( (matrix_buffer[tamaLCD_y][i/8] & mask) != 0) {
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display.drawBox(i+i+i+16,ActualLCD_y,2,thick);
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if ((matrix_buffer[tamaLCD_y][i/8] & mask) != 0) {
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display.drawBox(i+i+i+16, ActualLCD_y, 2, thick);
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}
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}
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}
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void drawTamaSelection(uint8_t y) {
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uint8_t i;
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for(i=0;i<8;i++) {
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for (i = 0; i < 8; i++) {
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if (icon_buffer[i]) {
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// drawTriangle(i*16+5,y);
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display.drawXBMP(i*16+4,y+6,8,8,bitmaps+i*8);
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display.drawXBMP(i * 16 + 4, y + 6, 8, 8, bitmaps + i * 8);
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}
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}
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}
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@ -250,50 +219,50 @@ void displayTama() {
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uint8_t j;
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display.firstPage();
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#ifdef U8G2_LAYOUT_ROTATE_180
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drawTamaSelection(49);
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display.nextPage();
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drawTamaSelection(49);
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display.nextPage();
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for (j = 11; j < LCD_HEIGHT; j++) {
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drawTamaRow(j,j+j+j,2);
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}
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display.nextPage();
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for (j = 11; j < LCD_HEIGHT; j++) {
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drawTamaRow(j, j + j + j, 2);
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}
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display.nextPage();
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for (j = 5; j <= 10; j++) {
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if (j==5) {
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drawTamaRow(j,j+j+j+1,1);
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} else {
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drawTamaRow(j,j+j+j,2);
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}
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for (j = 5; j <= 10; j++) {
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if (j == 5) {
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drawTamaRow(j, j + j + j + 1, 1);
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} else {
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drawTamaRow(j, j + j + j, 2);
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}
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display.nextPage();
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}
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display.nextPage();
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for (j = 0; j <= 5; j++) {
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if (j==5) {
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drawTamaRow(j,j+j+j,1);
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} else {
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drawTamaRow(j,j+j+j,2);
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}
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}
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display.nextPage();
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for (j = 0; j <= 5; j++) {
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if (j == 5) {
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drawTamaRow(j, j + j + j, 1);
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} else {
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drawTamaRow(j, j + j + j, 2);
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}
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}
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display.nextPage();
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#else
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for (j = 0; j < LCD_HEIGHT; j++) {
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if (j!=5) drawTamaRow(j,j+j+j,2);
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if (j==5) {
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drawTamaRow(j,j+j+j,1);
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display.nextPage();
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drawTamaRow(j,j+j+j+1,1);
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}
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if (j==10) display.nextPage();
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for (j = 0; j < LCD_HEIGHT; j++) {
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if (j != 5) drawTamaRow(j, j + j + j, 2);
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if (j == 5) {
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drawTamaRow(j, j + j + j, 1);
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display.nextPage();
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drawTamaRow(j, j + j + j + 1, 1);
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}
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display.nextPage();
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drawTamaSelection(49);
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display.nextPage();
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if (j == 10) display.nextPage();
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}
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display.nextPage();
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drawTamaSelection(49);
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display.nextPage();
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#endif
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}
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#if defined(ENABLE_DUMP_STATE_TO_SERIAL_WHEN_START) || defined(ENABLE_SERIAL_DUMP)
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void dumpStateToSerial() {
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uint16_t i, count=0;
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uint16_t i, count = 0;
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char tmp[10];
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cpu_get_state(&cpuState);
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u4_t *memTemp = cpuState.memory;
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@ -301,37 +270,28 @@ void dumpStateToSerial() {
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Serial.println("");
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Serial.println("static const uint8_t hardcodedState[] PROGMEM = {");
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for(i=0;i<sizeof(cpu_state_t);i++,count++) {
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for (i = 0; i < sizeof(cpu_state_t); i++, count++) {
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sprintf(tmp, "0x%02X,", cpuS[i]);
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Serial.print(tmp);
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if ((count % 16)==15) Serial.println("");
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if ((count % 16) == 15) Serial.println("");
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}
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for (i = 0; i < MEMORY_SIZE; i++,count++) {
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sprintf(tmp, "0x%02X,",memTemp[i]);
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for (i = 0; i < MEMORY_SIZE; i++, count++) {
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sprintf(tmp, "0x%02X,", memTemp[i]);
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Serial.print(tmp);
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if ((count % 16)==15) Serial.println("");
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if ((count % 16) == 15) Serial.println("");
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}
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Serial.println("};");
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/*
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Serial.println("");
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Serial.println("static const uint8_t bitmaps[] PROGMEM = {");
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for(i=0;i<144;i++) {
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sprintf(tmp, "0x%02X,", bitmaps_raw[i]);
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Serial.print(tmp);
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if ((i % 18)==17) Serial.println("");
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}
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Serial.println("};"); */
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}
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}
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#endif
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uint8_t reverseBits(uint8_t num) {
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uint8_t reverse_num = 0;
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uint8_t i;
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for (i = 0; i < 8; i++) {
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if((num & (1 << i)))
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reverse_num |= 1 << ((8 - 1) - i);
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}
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return reverse_num;
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uint8_t reverse_num = 0;
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uint8_t i;
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for (i = 0; i < 8; i++) {
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if ((num & (1 << i)))
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reverse_num |= 1 << ((8 - 1) - i);
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}
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return reverse_num;
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}
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void setup() {
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@ -339,7 +299,6 @@ void setup() {
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pinMode(PIN_BTN_L, INPUT);
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pinMode(PIN_BTN_M, INPUT);
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pinMode(PIN_BTN_R, INPUT);
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//pinMode(PIN_BTN_SAVE, INPUT);
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pinMode(PIN_BUZZER, OUTPUT);
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display.setI2CAddress(DISPLAY_I2C_ADDRESS * 2); // required if display does not use default address of 0x3C
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@ -351,12 +310,11 @@ void setup() {
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tamalib_init(EMULATOR_CLOCK_SPEED);
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#if defined(ENABLE_SAVE_STATUS) || defined(AUTO_SAVE_MINUTES) || defined(ENABLE_LOAD_STATE_FROM_EEPROM)
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initEEPROM();
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initEEPROM();
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#endif
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#ifdef ENABLE_LOAD_STATE_FROM_EEPROM
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if (validEEPROM())
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{
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if (validEEPROM()) {
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loadStateFromEEPROM(&cpuState);
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} else {
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Serial.println(F("No magic number in state, skipping state restore"));
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@ -365,18 +323,11 @@ void setup() {
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loadHardcodedState(&cpuState);
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#endif
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/*
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int i;
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for(i=0;i<(18*8);i++) {
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bitmaps_raw[i]= reverseBits(bitmaps_raw[i]);
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}
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*/
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#ifdef ENABLE_DUMP_STATE_TO_SERIAL_WHEN_START
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dumpStateToSerial();
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#endif
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}
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uint32_t middle_long_press_started = 0;
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uint32_t right_long_press_started = 0;
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bool is_display_off = false;
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@ -387,12 +338,12 @@ void loop() {
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unsigned long currentMillis = millis();
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#ifdef AUTO_SAVE_MINUTES
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#ifdef AUTO_SAVE_MINUTES
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if ((currentMillis - lastSaveTimestamp) > AUTO_SAVE_INTERVAL) {
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lastSaveTimestamp = currentMillis;
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saveStateToEEPROM(&cpuState);
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}
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#endif
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#endif
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bool middleLeftPressed = (digitalRead(PIN_BTN_M) == HIGH) && (digitalRead(PIN_BTN_L) == HIGH);
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bool rightPressed = (digitalRead(PIN_BTN_R) == HIGH);
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@ -400,9 +351,9 @@ void loop() {
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if (middleLeftPressed) {
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if ((currentMillis - middle_long_press_started) > 2000) {
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eraseStateFromEEPROM();
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#if defined(ESP8266) || defined(ESP32)
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#if defined(ESP8266) || defined(ESP32)
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ESP.restart();
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#endif
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#endif
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}
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} else {
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middle_long_press_started = currentMillis;
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